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© Copyright 2013 - The Mobile Collective

Welcome to the Mobile Collective

Creative collaboration + mobile innovation

  • Hack Days

    Gathering developers, designers, makers and other enthusiasts, to creatively and collaboratively 'build cool stuff' on the fly, in response to challenges or opportunities

  • Mobile Innovation

    Applying mobile technologies in new ways, in fields such as Science, Education, Cultural Heritage, and Healthcare

  • Creative Collaboration

    Building teams of people from diverse fields & skill-sets - enabling real innovation at the edges, within the overlaps, & across the gaps

  • ThinkCamps

    Drawing on diverse expertise and insight, in order to ignite creativity and develop ideas together, in an open and free-flowing event format

You bring the flip charts we’ll bring the post-its together we’ll build!

Mobile & Web Development

Apps, Devices & Mobile Web

We develop mobile apps, websites, tools and platforms

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Strategic Partnerships

Product Design & Development

We design, develop and launch products to market

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Events & Facilitation

ThinkCamps & Hack Days

We design and facilitate creative collaboration events

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Creative Collaboration!

Ideas in actionThe Mobile Collective brings people together to work on exciting new mobile and web projects.  We believe in the power of collaboration. And we love Hack Days!

At our ThinkCamps, people from across industries and disciplines experience the excitement of working together to turn ideas into reality. At our Science Hack Days, citizens, scientists, and developers get together to unlock the secrets of the universe. You come with the ideas and skills – we provide the space, the buzz, and of course the post-it notes.

ThinkCamps

Idea GenerationThinkCamps provide an open and creative environment for developing new products and services. They are designed to support a collaborative approach to generating cross-industry solutions. The events select one area of focus (such as mHealth) and are structured to address problems, rise to challenges, and take advantage of new opportunities.

Participants are drawn from a diverse range of disciplines and skill-sets, which they apply in a creative way. The TMC team facilitates the generation of ideas during the ThinkCamp events and then provides support for the organically formed working groups to further develop and implement the solutions, both during and beyond the event.

Hack Days

If Only

Hack Days are all about tinkering with new technologies and materials and code – exploring their possibilities when brought together in new ways, and solving problems on the fly in order to execute a creative idea. We love doing Hack Days. We believe in the creative power of teamwork that they inspire. And we see each and every time how people of all ages (from primary school to retired), and from all places (from the Arctic Circle to CERN), and of all abilities (from high-tech to no-tech) get excited and find a way to actively contribute.

Find out more  about how we can help you design and run a Hack Day or ThinkCamp.

Let’s Build!

CreateWe don’t just facilitate, we’re also full-fledged members of the team – rolling up our sleeves to design, build and launch. Drawing on our collective backgrounds in computer science, technology product & service development, and launching new businesses to market, we can ensure that the best ideas coming out of our events continue to be worked on and implemented.

We can also work with you on prototyping any tangible ideas that come out of the event, in order to assess their potential with your stakeholders for launch with end-users. We can also develop bespoke websites and apps for the event itself.

Strategic Partnerships

Scratching head doodle

The Mobile Collective works closely with it’s partners, often forming part of a Consortium for grant-funded work.

For example, TMC was a Consortium member of the EU FP7-funded Citizen Cyberlab project. The role of TMC was to develop requirements with respect to learning & community building, to organise and execute community outreach initiatives, to support community building across all of the pilot projects (particularly via social media), and to design and run community engagement events.

 

 

The Team

A brief introduction

MG_405 croppedMargaret Gold, Director & Co-Founder

Margaret is a mobile industry veteran, with many years experience as an Innovation & Business Launch specialist. She has worked with a wide range of start-ups, corporate ventures and university spin-offs. Margaret is one of the founders and organisers of  Over the Air, the UK’s premier mobile developer event. She is also a Code Club volunteer, teaching Robots & Computers Club to 5 & 6 year olds.

View LinkedIn Profile

Brian beardedBrian Fuchs, CTO & Co-Founder

Brian has pioneered the development of e-Science tools in the US, UK, and Germany for many years. At the Max-Planck Institute for the History of Science, he developed an online community toolkit for analysing multi-lingual scientific texts projects for the Archimedes Project, and helped design and develop eSciDoc, the Max Planck Society’s digital library. Other projects include Inventing Europe, a collaborative on-line exhibition platform for the history of technology, and DVE, a toolkit for exploring variation in historical printed material. As Co-ordinator at the Social Computing Group at Imperial College, he helped develop several innovative projects in transport, healthcare, computing infrastructure and e-commerce (Totalcare,Libhpc,PlayShare). These days, he spends a lot of his time with Citizen Cyberlab, developing the project’s online presence and running hack days with project partners. He also develops collaborative tools for DIY science and hacks micro controllers and sensors.

View LinkedIn Profile Github CV

Associates

Julie07-200x300Julie Gould, Multimedia Producer

Julie is a qualified physicist with a passion for science communication. She gets behind the stories of science at live events via multimedia production. Julie has been filming, recording and producing many of the stories on our Citizens of Science Audioboo and YouTube channels.

 

 

 

mary1Mary Dudy, Web Editor

Mary is an experienced editor of scholarly and creative work, published author of academic work, university teacher (in person and online instruction) with specializations in English literature and writing, conference creator and organizer, student mentor, and curriculum designer.

View LinkedIn Profile

 

 

 

roy1Roy Howie, Developer

Roy is our all-round coding guru and javascript wizz, who helps out with product development and websites, when he’s not working on his own development projects.

Stackoverflow Github

 

 

Sector Advisors

amyAmy Smith – Cultural Heritage

Amy is curator of the Ure Museum of Classical Archaeology and Professor of Classics at the University of Reading. She acts as our advisor and industry expert for the cultural heritage sector.

Amy works at the forefront of digital museum curation, with several innovative collaborations in visualisation and open data: Ure View, Ure Discovery and Ure Move with Panoply; 3D modelling of museum objects with the Dept. of Archaeology at the University of Reading; and the award-winning Open Olympics with the Open University. Collaborations with TMC include Europeana data provision, and toponym identification for the Pelagios Project.
View LinkedIn Profile

steveSteve Wolak – Mobile & IoT Technologies and Big Data

Currently at the GSMA in the IOT Big Data and Mobile Identity Group, Steve is an engineer with wide experience in mobile innovation—designing, building and managing mobile projects across a wide variety of technologies and industry sectors. He’s also worked with many startups to help shape their commercial offering and get them ready to do business on a large scale.

At Vodafone, Steve created the Betavine website and the Betavine Social Exchange website for supporting NGOs. More recently, he’s been working on connected car and consumer IOT in Vodafone’s commercial innovation team, Vodafone xone, where he led the end-to-end product development for connected consumer IOT devices, i.e. personal tracking products, connected car products.

View LinkedIn Profile

 

Project Showcase

Collaborative Innovation in Action

  • Citizens of Science Channel
    Citizens of Science Channel

    Our Youtube channel follows citizen science—volunteers, organisers, DIY scientists and researchers—across events and projects.

    We started the Citizens of Science Youtube channel to fill a gap.

    There are now many citizen science projects and events, with new communities springing up around DIY science and maker spaces almost every week, but no place where you can go to hear from all of the voices in this new and wonderful field.

    We wanted to create such a place.

    Citizens of Science follows citizen science—volunteers, organisers, DIY scientists and researchers—across the spectrum of events and projects.

    It’s part rolling documentary and part discussion group. We regularly shoot interviews when we are at citizen / DIY science events, but we also welcome contributions from other citizens of science.

    Please visit us at http://www.youtube.com/user/CitizensofScience

  • Citizen Cyberlab
    Citizen Cyberlab

    Building Platforms & Tools for Citizen Science, to maximise learning & creativity in science for all.
    http://citizencyberlab.com/

     

    About the Project

    The Citizen Cyberlab (CCL) was a 3-year  EU ICT project funded under the 7th Framework Programme, the objective of which was to research and evaluate on-line collaborative environments and software tools that stimulate creative learning in the context of Citizen Cyberscience.
    The role of The Mobile Collective, as one of the 7 Consortium team members, was to lead Outreach, Engagement, Community Building & Events across all of the Tools, Platforms, and Pilot Projects. The Mobile Collective was also responsible for the CCL website ; social media channels on Twitter, Facebook, and Flickr; and community outreach channels on Slideshare, Audioboom, and YouTube.

    The role of The Mobile Collective, in the EU FP7 Citizen Cyberlab project from Margaret Gold

    Now at the end of our project, the Citizen Cyberlab project results will continue to be sustained and exploited beyond the project lifetime by the Citizen Cyberscience Centre based at CERN, which has taken on the name of the Citizen Cyberlab.

     

    The Citizen Cyberlab Pilot Projects in Citizen Science

     

    UCL ExCiteS: Engagement in Publicly Initiated Scientific Research

    The Extreme Citizen Science community learning pilots are Citizen Cyberlab projects aimed at conducting community-defined citizen science activities and project, namely 1) the DIY science workshops including the Explorer of the World playshops series and DIY workshops on environmental monitoring with Public Laboratory for Open Technology and Science (Public Lab) tools and techniques; and 2) the Air Quality monitoring efforts in London.

    CERN: Test4Theory & The Virtual Atom Smashing Game

    Virtual Atom Smasher is an educational game that allows citizens to contribute to scientific discoveries at CERN without any prior knowledge of particle physics. They control a Monte Carlo event generator (a virtual particle collider) that produces scientific data analogous to the ones generated by the real High Energy Physics experiments, and their goal is to tune its parameters until the results match the measured experimental results. The outcomes are important to the scientific community, since they can validate the current scientific hypotheses.

     UNITAR / UNOSAT: GeoTag-X

    GeoTag-X is an open source platform set up by UNITAR-UNOSAT to engage and educate volunteers all around the world in analysing media coming out of humanitarian crises and natural disasters. GeoTag-X aims to produce datasets that can be used in relief and recovery efforts by humanitarian and disaster response agencies, both within and outside the United Nations system.

    CRI, University Paris Descartes: SynBio4all

    The SynBio4all Platform provides citizen scientists with the opportunity to learn about synthetic biology by being involved in every stage of the research process. Citizen participants can learn about the basics of synthetic biology by following our MOOC series. Once inspired, participants will be able to submit their research ideas to our synthetic biology community forum, or through the creativity incubator, IdeaWeave that was developed through the CCL project. The research ideas are next shaped into a testable hypothesis with the help of the SynBio4all community.

     

    The Citizen Cyberlab Platforms for Citizen Science

    Imperial College London: Citizen Grid

    CitizenGrid is a platform for application builders to host and promote their volunteer computing applications and for users to discover these applications. The goal of CitizenGrid within the Citizen Cyberlab project was to put “big data” projects like the Large Hadron Collider Experiment at CERN within the reach of citizen science and citizen scientists. We partnered up with the VAS team and made a supercomputing backend for crowdsourcing LHC simulations.

    UCL ExCites: GeoKey

    GeoKey provides local communities with a web-based infrastructure to collect, share and discuss local knowledge. Community members can use GeoKey to setup their own mapping project to collect, visualise and analyse data using their tools of choice. Geographic information helps communities to identify where action is required and to coordinate activities by capturing and visualising local knowledge on maps. This knowledge can be applied to affect decision making and policies, support work to change places and record these changes as they take place.

    CRI University Paris Descartes: RedWire

    RedWire is a new online game engine for remixing, mashing up, and experimenting with game designs. All the games are available to play directly from the website. It has been developed by the University of Paris Descartes, together with CERN, in order to support a number of Citizen Cyberlab pilot projects. When you find a game you like, you can just click Remix Me to fork the game and make your own changes. You can then share a link to the playable game with your friends, or even embed the game in your own website.

     

    CRI University Paris Descartes: RedMetrics

    RedMetrics offers open source game analytics. It is made up of a RESTful web service and a web app that allows game designers, researchers, and teachers to track game metrics, then download the raw data for offline analysis.

    Like existing services, RedMetrics allows you to track player progression through your game. But RedMetrics goes a step further by also tracking snapshots – a recording of gameplay that can include game state such as entities, player input, and anything else that a designers wish to track.

     

    Imperial College London: Epicollect

    EpiCollect+ (plus) provides a complete solution for complex mobile data gathering projects and consists of two parts: A mobile app and a web server app

    1) Mobile app - The EpiCollect+ mobile app allows you to load a single or multiple projects and provides the interface for users to gather the data you specify. All data can be subsequently synched with a central server and, furthermore, data can be retrieved onto the mobile devices from the central server and viewed as tables or maps.

    2) Web Server app - We provide hosting for project data, however we also provide server software and instructions for setting up a database(s) and web application for you to house and view the data collected by any number of mobile devices (you can also enter data directly via the web). All data submitted from multiple devices can be viewed as tables / maps (if location data included) and downloaded for further analysis.

     

    Our Project Reports

    The central focus of our research was Creativity and Learning in on-line Citizen Science. Beyond helping scientists execute laborious tasks, Citizen Cyberscience projects enable citizens to learn about science and take part in the more creative aspects of research. Little is known about the learning and creativity processes stimulated by such projects, even though millions of volunteers participate. Even less is known about how to optimise those processes.

    To explore these aspects of citizen science, we evaluated existing on-line collaborative environments and software tools to assess their role in supporting and stimulating creative learning, as also examined the best practices of current Citizen Science projects.

    These pilots, platforms and tools that we built were furthermore evaluated by experts in educational technology and human-computer interaction at University of Geneva and UCL. This goal of our research was produce new understanding of creative learning behaviours, anchored in real-world examples of Citizen Cyberscience.

    In the below list you can find all of the reports that were produced throughout the entire project.

    The CCL Consortium

    The Citizen Cyberlab Consortium consisted of seven partners based in France, Switzerland and the UK. The Consortium brought two international research institutions, the European Organization for Nuclear Research (CERN) and the United Nations Institute for Training and Research (UNITAR/UNOSAT), together with leading European proponents of Citizen Cyberscience from four top European universities, Imperial College (ICSTM), University College London (UCL), Université de Genève (UNIGE) and Université Paris Descartes (UPD), as well as a UK-based innovation consultancy, Gold Mobile Innovation, with a track-record of running inspiring events for software developers, scientists and educators, under the banner of The Mobile Collective (TMC).

  • Brainwavz
    Brainwavz

    An interactive event participation tool, allowing audience members to respond dynamically to the discussion on stage.
    http://brainwavz.mobilecollective.co.uk/

  • ScienceMakers
    ScienceMakers

    Share your science with the world.

    ScienceMakers is our most recent initiative. It’s a hub for anyone interested in hands-on science. Our mission is to inspire and support communities, real and virtual, to explore their creativity together, using new tools and technologies in innovative ways.

    Collaborative projects are at the heart of ScienceMakers. Sign in from anywhere in the world to start or join a project, hook up your kit, and collaborate in real-time over the internet. Enter a Science Maker challenge or start one yourself. Publish your results or start a business.

    We are currently testing the ScienceMakers platform at a few locations in the UK. Check back for more news

    http://www.sciencemakers.net/

  • Hack-in-a-Box
    Hack-in-a-Box

    An online resource for organising your own Hack Day or Un-Conference event, anywhere in the world. (Under Construction) www.hackinabox.net

  • Inventing Europe
    Inventing Europe

    A pioneering collaboration between historians and cultural heritage institutions throughout Europe
    http://inventingeurope.eu/

Events

Upcoming Events

GEO Week 2019 Hackathon

Canberra, AU
Event Website

2-3 November, 2019

We’ll be participating in the Earth Observations Hackathon at GeoWeek 2019 as tele-mentors. The hack will focus on developing community-centric citizen science applications for Earth Observations data.

Past Events

Ure Museum @ Mozfest 2019

Ravensbourne College,
London, UK
Event Website

26-7 October, 2019

We’ll be at Mozfest again this year, this time helping our friends at the Ure Museum of Classical Archaeology, who will be presenting the Open Ure Museum.

Europeana Annual Meeting

Milan, Italy
Event Website

6 December, 2017

We’ll be in Milan at the Europeana annual meeting in December, to talk about our collaboration with the Ure Museum—a web environment for integrating Europeana collections with the Ure Museum website. We’ll also be drumming up support for a “fragmentathon”—a hackathon for sorting and cataloguing ancient Greek vase fragments, many (indeed) most of which remain uncatalogued in museum collections.

Arctic Circle

Assembly Rooms, Edinburgh
Event Website

21 November 2017

We’ll be in Edinburgh at the Arctic Circle Forum in November, to talk about our experience running a hackathon for STEM students in Utqiaġvik (formerly Barrow), Alaska in 2014. We’ll also be talking about one of the follow on projects from that—a mobile app co-developed with a student to help local communities and scientists to work together in tracking environmental issues. Slides

Merl LATE: Digital Takeover

Museum of English Rural Life, Reading, UK
Event Website

18 May 2017

We’ll be at the Museum of Rural English Life’s LATE in May, showing off the Ure Museum of Classical Archaeology’s 3d scans of ancient Greek artifacts for a project by the Museum’s 3d expert, James Lloyd.

Over the Air 2016

Over the Air, London, UK
Event Website

25 – 26 November 2016

Margaret is once again organising the 8th annual Over the Air  ”a unique tech-agnostic event for and by the developer community, featuring technical workshops where attendees can roll up their sleeves and tinker with new platforms, operating systems, APIs & SDKs”.

Think Big Digital Week

Hoxton Square, London, UK
Event Website

20 June 2016

Think Big’s Digital Week gives young people the chance to learn more about digital technology and career opportunities in the tech industry. Margaret will be joining the Mobile on Monday panelists to answer questions on what their careers involve on a day-to-day basis, how they got there and top tips on how you can get into the world of mobile and apps

Citizen Science ThinkCamp

Kulturbrauerei, Berlin, Germany
ECSA2016 Website

May 19th – 21st, 2016

As part of the first international European Citizen Science Association Conference, Margaret ran a Citizen Science ThinkCamp together with Lucy Patterson of Science Hack Day Berlin. Read our Storify of the event for the back-channel and our Google Site for the outcome of the Challenges.

App World 2015

ExCel Centre, London, UK
Event Website

10:00am, Nov 18, 2015

We were out at App World 2015, where Margaret was participating in a panel discussion about the wearables market: “What are the driving forces behind making 2016 the year of the wearables?”

“An Open Iof T Stack for Schools” Workshop at MozFest

Mozfest, Ravensbourne College, London, Uk
Event Website

Nov 6-8, 2015

We were out at at Mozfest again this year to run an “Open IoT Stack for Schools” workshop as part of the Open Science track. We looked at the present and future of the internet of things in schools, DIY science and Makerspaces, and collaborated with attendees to produce a community wish-list for IoT software, hardware and community resources. You can find our notes on our Etherpad here, which you are also welcome to make your own contributions to!

CCL Workshop at Over the Air 2015

Over the Air, London, UK
Event Website

25-26 Sept 2015

At the 7th annual Over the Air we ran two Citizen Cyberlab workshops. Over the Air is “a unique tech-agnostic event for and by the developer community, featuring technical workshops where attendees can roll up their sleeves and tinker with new platforms, operating systems, APIs & SDKs”.  At one workshop we showcased the CCL projects, including GeoKey, CitizenGrid, Redwire and Virtual Atom Smasher.  At the other workshop we introduced a range of tech tools for DIY Science, as part of the Citizen Science Hack Day Challenge. Find out more about how it went here.

CERN Webfest

CERN, Geneva, CH
Event Website

31 July – 2 August 2015

The CERN Webfest is a weekend of web-based creativity for students doing a summer placement at CERN, the place where the web was born. The event is  modelled on the sort of gatherings (sometimes called hackfests or hackathons) that energize many open source communities. Registration for this event is by invitation only, but the outcomes are made public at: https://webfest.web.cern.ch/

GLASS mobile games workshop

CRI, Paris, France
GLASS

21 July 2015

We ran a ThinkCamp on mobile games in science at the GLASS—Game Lab Summer School—at the CRI in Paris. The Think Camp is for GLASS students and we focussed both on brainstorming and hacking—ideas for using mobiles in science games and first steps in mobile development with Apache Cordova.

Citizen Cyberlab Thinkcamps @ Nightscience

Centre de recherches interdisciplinaires
Paris, France

Event Website

10 – 11 July 2015

As part of the annual Nightscience Conference at the CRI in Paris, we presented the pilot projects of the Citizen Cyberlab on Friday, and helped to run a full-day ThinkCamp on Saturday to encourage the creation of new Citizen Science projects using the platforms and tools of the Citizen Cyberlab.

Mozilla Science Global Sprint

MacMillan Building, London,UK
Mozilla Science Lab Global Sprint

4-5 June 2015

As part of the Mozilla Science Lab Global Sprint, we teamed up with our colleagues at CitizenGrid to work on their platform for citizen supercomputers. The Global Sprint is a world-wide event—you don’t have to be in London to join in! For details, see the announcement.

Pint of Science, UK

London & Oxford
Pint of Science UK Event Website

18 – 20 May 2015

We’re proud to have been Sponsors of the Pint of Science series of events. Brian showcased the CERN Virtual Atom Smasher game, along with our colleague Ioannis from CERN, at the “Dark Matter” pub night at the Prince Albert in Camden on the 19th, and at the “Of Scientists and Higgs Hunters” pub night at the Oxford Retreat in Oxford on the 20th.  And Margaret showcased the UNITAR GeoTag-X platform for Humanitarian Disaster Relief along with Megan Passey of REACH Initiatives at the “Solutions to the World’s Problems” pub night at the Yorkshire Grey on Theobalds Road on the 19th,  and at the “Save the World” pub night at the Old Crown on the 20th.

GeoKey Code Sprint

UCL, London Campus
Event Website

29 November, 2014

This event was a code sprint together with a number of members of the community to help us extend GeoKey (http://geokey.org.uk/) —a community platform for participatory mapping.

Mozilla Festival

Ravensbourne College, London

Event Website

24-26 October, 2014

At MozFest we ran a workshop as part of the Open Science stream called “Apps for Climate Change – using Appmaker for Citizen Science“. In this workshop we explored using AppMakers to create citizen sciences apps by and for local communities. The aim was to develop a wishlist of components for citizen science apps in Appmaker, and try our hand at hacking together some apps. The focus was on climate change, and we looked at how apps can help scientists and local communities to work together to help measure and alleviate climate change impact. 

Future of Technology in Education

University College London, UK

Event Website

3 October, 2014

The Mobile Collective made the shortlist of 10 exciting new start-ups at the first ever start-up pitchfest at FOTE14. We gave a three minute pitch about how we are running Hack Days at secondary schools, universities, and institutions to promote hands-on learning and creativity in technology.

UNITAR Disaster Mapping Challenge

CERN Geneva, CH

Event Website

2-3 August, 2014

We created a Hack Day Challenge together with UNITAR for their Geotag-X disaster-mapping platform, as part of the annual CERN Summer WebFest. Read the Storify of the event.

Arctic Science Climate-Change ThinkCamp

Barrow, Alaska

Event Website

28 July – 3 August, 2014

We ran an Arctic Science ThinkCamp in Barrow Alaska, together with the local community and Diana Mastracci of UCL ExCiteS, as part of the STEM Summer Camp at Ilisagvic College. Read about the event on our wiki.

World Science Festival Science Hack Day

NYU, New York, USA

Event Website

13 June, 2014

Brian and Margaret gave a Keynote talk at the annual Science Festival for Doctoral students at Imperial College on ‘Creativity and learning in the Citizen Cyberlab Project‘ to highlight the ways in which modern scientific research is making use of multi-media platforms to crowdsource the involvement of volunteers in data collection, data processing, and problem solving. You can find the slides from our talk here and you can watch a video of our talk here.

Imperial College CDT Festival of Science

Imperial College London, UK

Event Website

31 May – 1 June, 2014

We participated in two days of science hacking at the World Science Festival in New York, where we ‘Took the Pulse of Citizen Science‘ and pitched ScienceMakers, as well as doing our usual media round-up. Read more about the hacks that were pitched and developed on the Science Hack Day Wiki.

Science Museum LATES Hack. Make. Do.

Science Museum London, UK

Event Website

28 May, 2014

Together with our partners at the Citizen Cyberlab, we ran a workshop called Hands-on Citizen Science as part of the LATES events. We ran hands-on demos of the Hero.coli game, the GeoTag-X platform, and hardware hacking for Arctic Science. Take a look at our round-up of the event.

Tweeting for Science

British Science Association, London UK

Event Website

20 March, 2014

Tweeting for Science: When Social Media met Citizen Science was held as part of the National Science & Engineering Week at the Dana Centre. The evening was an exploration and discussion about how Social Media can boost the power of science in the hands of individual citizens, across the globe. ‘Science for All, and All for Science’. Read the Storify account of the night, and listen to our interviews of attendees.

Citizen Cyberscience Summit 2014

National Geographic Society & UCL, London, UK

Event Website

20 – 22 February, 2014

The third London Citizen Cyberscience Summit was bigger and better than ever. Thanks to everyone who came to the Hack Day. You can check out what we got up to in the video, and read about the challenges and prizes on the website.

Persuasive Games Competition: Creating Games That Make People Think

UCL, London UK
Event Website

1 February, 2014

TMC teamed up with the CHI+MED project and the UCL Interaction Centre to help organise a Persuasive Games Competition for UCL students, at which participants built web games to explore blame culture in healthcare. There were prizes for the winning entries and the winners have been hosted on Errordiary.

Over the Air 2013

Bletchley Park, UK
Event Website #ota13

27 – 28 September, 2013

At the annual Over the Air mobile developer event we ran a hands-on workshop about Epicollect, which is a Citizen Science mobile app and web platform for collecting survey data, photo’s and GPS location data.  We also ran the Hack Day ‘Best Science Hack’ challenge, with Air Quality Eggs as prizes.  Check out the event video on YouTube.

CERN Webfest, Geneva

CERN
Event Website

2- 4 August, 2013

A weekend of online web-based creativity for students doing a summer placement at CERN, the place where the web was born. The event is  modeled on the sort of gatherings (sometimes called hackfests or hackathons) that energize many open source communities. Registration for this event is by invitation only, but the outcomes will be made public.

Science Hack Day London

The Centre for Creative Collaboration, London

Event Website

16 March, 2013

Together with the Open Knowledge Foundation, the Citizen Cyberscience Center Science Hack Day London, we organised the Science Hack Day Crowdcrafting Citizen Science.  For one day, citizen scientists, humanities folks, technologists, designers, students, scientists, and all who are curious gathered together to build apps and projects with various open tools such as Epicollect, PyBossa, and CernVM.

Citizen Cyberscience Summit 2012

Royal Geographic Society, London UK
University College London, UK
Event Website

16-18 February, 2012

The Mobile Collective organised the Hack Day at the 2010 London Citizen Cyberscience Summit, bringing volunteers and scientists from a wide range of Web-based science projects together for the first time, ranging from volunteer computing (SETI@home,ClimatePrediction.net) to volunteer thinking (GalaxyZoo, Herbaria@home) to volunteer sensing (EpiCollect, NoiseTube) and much more. Historians, journalists, teachers and business folks all brought their angle on citizen cyberscience to the event. Above all, it was a chance for the some of the millions of volunteers who make citizen cyberscience so successful to tell their story.

mHealth ThinkCamp 2011

Wallacespace St Pancras, London UK

Event Website

3 June, 2011

We brought together a fantastic mix of movers, shakers & enthusiasts from both the healthcare and the mobile community came together at our first ever ThinkCamp – a day of sharing insights & experience,  generating ideas, and developing them further in free-flow break-out sessions. We wrapped up the day with a series of pitches to address a wide range of issues and opportunities for mHealth innovation.

NHS Innovation Expo

Excel, London UK

Event Website

9-10 March, 2011

The Mobile Collective was out at the Healthcare Innovation Expo on behalf of the DotGovLabs Innovation Hub to help them boost awareness for their latest challenge, and to inspire a collaborative approach to innovation as part of the Future Zone programme.

The event attracted 10,000+ health and social care commissioners and providers who are interested in high impact innovations to improve patient care and productivity – we didn’t meet all of them by a long shot – but we certainly had some great conversations, both at the Ideas Wall and during our sessions, and were amazed by everyone’s willingness to let loose a bit of creative energy at the Expo.

 

Latest News & Event Round-ups

Creative Collaboration + Mobile Innovation

Citizen Science and “Responsible Research & Innovation” #CitSciChat

Posted on July 28th, 2016 in Events

Yesterday I had the fun challenge of participating as a panelist in my first #CitSciChat –  while on the train! The #CitSciChat on Twitter is a lightning fast discussion format, with a group of panelists answering a number of pre-shared questions, and participants from around the world chiming in. (So luckily I could pre-type a [...]

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Storify report of the Citizen Science ThinkCamp at ECSA2016

Posted on June 9th, 2016 in Events

[View the story "ECSA 2016 Berlin" on Storify]

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Citizen Science ThinkCamp at ECSA 2016

Posted on May 11th, 2016 in Events

The more open science becomes, the more opportunity there is for society to participate and share in the scientific process. The term citizen science covers a whole range of practices that try to enable just that. Opening up the ivory tower to participation from other disciplines, communities and members of the public has the potential [...]

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Contact

Getting in touch and hanging out

Work with us

Do you have a project you’d like to do with us? Drop us an email at:

info@mobilecollective.co.uk

We take on both client work and collaborative-partner work.

If you are interested in organising a ThinkCamp or Hack Day event to take a creative collaboration approach to problem-solving, we can put together a proposal for you.

Join a project

If you’d like to get involved in any of the projects we are currently working on, there is plenty of scope to do so. Just drop us an e-mail.

Hang out with us

We’re based in London and either work from our partners offices, or from a range of Cafes with free Wi-Fi. Our current favourite is the Pain Quotidien on North Audley Street.

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